::scr learning to play games

celia romaniuk scr@thegestalt.org
Thu, 7 Mar 2002 08:07:08 -0800 (PST)


On Thu, 7 Mar 2002, Arvid Gidhagen wrote:
 
> I don't know if games are all they're cracked up to be when it comes
> to intuitive interfaces. If you know about the special moves in SF2,
> you are hardly a novice gameplayer, and there's a lot of transfer
> between different games. People who are completely new to games (or
> even new to newer games) will have problems even with "Super Mario 64",
> which is widely cited as an excellent example of how to teach people
> something tricky while they're having fun.

Yes! Like wot I said a while back:

http://www.thegestalt.org/scr/arch/2001-December/000304.html

and then Simon sed:

http://www.thegestalt.org/scr/arch/2001-December/000303.html